From 9275b87b6a3a0616b782b10c77ef12458185a869 Mon Sep 17 00:00:00 2001 From: Alexander Larsson Date: Mon, 21 Nov 2011 15:03:53 +0100 Subject: [PATCH] win32: Don't double free stuff when finalizing drag context We were freeing stuff that was already freed in the parent class finalizer. --- gdk/win32/gdkdnd-win32.c | 8 -------- 1 file changed, 8 deletions(-) diff --git a/gdk/win32/gdkdnd-win32.c b/gdk/win32/gdkdnd-win32.c index b2ded74962..f7acafcd25 100644 --- a/gdk/win32/gdkdnd-win32.c +++ b/gdk/win32/gdkdnd-win32.c @@ -150,14 +150,6 @@ gdk_win32_drag_context_finalize (GObject *object) context = GDK_DRAG_CONTEXT (object); context_win32 = GDK_WIN32_DRAG_CONTEXT (object); - g_list_free (context->targets); - - if (context->source_window) - g_object_unref (context->source_window); - - if (context->dest_window) - g_object_unref (context->dest_window); - if (!use_ole2_dnd) { contexts = g_list_remove (contexts, context); -- 2.30.2